Bus Simulator 18 is an amazingly stressful public transportation sim.
Almost about every city in the world, buses dutifully transmission citizens back and forward like blood being pumped on all sides of a circulatory system. They’re always be there, always running, always trustworthy, if sometimes be on time. But when you don’t need them you never think about them at all. They’re just wedge of the scenery.
About This Game
What I adore about simulators is how they admit you a once-over into the lives of people who drive buses, dump rubbish, and haul leading; lives that are, for almost all people, a mystery. Since playing World of Subways 3: London Underground I’ve never been worried by a tube delay. Driving with those things is difficult. Whenever a truck rumbles past me on the street I think of my hours that I used up in Euro Truck Simulator 2, and I feel like I figure out the job, at least on some external level. I’m not equating sitting on my ass playing Garbage Truck Simulator for an hour to a tough day’s graft, but you know what I mean.
The latest weirdly particular simulator to arrive on PC is Bus Simulator 18, who lets you drive a city bus on all sides of a fictional city, picking up passengers, printing out the tickets, and manufacturing stops on time. I think most people at some spot have wondered what it would be feel driving a bus, and I found stepping alongside of my Mercedes-Benz Citaro K for the first time strangely thrilling. a feeling amplified by the fantastically enthusiastic woman who walks with you to the far side of the tutorial.
on me, simulators don’t get way better than Euro Truck
Simulator 2. But as excellent as it is, it’s a kind of lonely experience. Bus
Simulator 18, on the other hand, is full of action and reaction. Pull up at a
stop and dozens of passengers will mass on, some of whom will strike up
conversations together, some will inquire for a ticket and you’ll have to tap
their demand into your computer and hand them back the right amount of modify.
You can even turn around and scream at people, telling them to turn their loud
music down and also get away from the doors.
The driving itself is okay, if you drive a little twitchy
and lightweight, compared to SCS Software’s gratifyingly nuanced handling. When
you’re pulling a simply cargo in Euro or American Truck Simulator you can
really feel the weight behind you. But in Bus Simulator 18 the commotion of
being in command of a big, heavy vehicle isn’t quite there. What I do like,
anyhow, is how many buttons there are to push. You can open the front and back
doors, switch on the lights, honk the horn, unwrap the wheelchair ramp, adjust
the seat, and a dozen other interplays, which make the buses feel marvelously
The map is enjoyment of driving around, with a nice range of
scenery and a good mix of built-up and silent areas. I would like better a real
city to a fictional one, thought. That familiarity of driving through an actual
city can really increase the realism and immersion of a sim. The buses are all
real, even so, with licensed vehicles from MAN, Mercedes-Benz, IVECO, and Setra
to buy, custom-make, and drive. Yes, you can customize your bus, applying
garish paint jobs and decalcomanias to make it your own. Unfortunately, there’s
no option to add under car LEDs, spinners, or lowrider hydraulic systems yet.
Bus Simulator 18 could do with a lot more burnish, and
someone urgently needs to proof-read the dialogue captions, which sometimes
match what’s being spoken. But, like most of these recess sims, I’m glad it
exists. It’s given me a fortuity to experience, in somehow, what it’s like to
be a bus driver, and I never actually considered how stressful the job could be.
I think I’ll stick to Euro Truck Simulator 2, where I don’t have to trade with
people and can drive for long stretches without intervention, but this is still
a fun simulator, with an infectious enthusiasm for this most gentle and
misunderstood of professions.